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Exigences du système Inzoi révélées: Simulator de vie de nouvelle génération

Auteur:Kristen Mise à jour:Apr 12,2025

Les développeurs coréens se préparent à lancer Inzoi, un nouveau jeu de simulation de vie ambitieux qui promet de défier la domination des Sims. En utilisant la puissance de Unreal Engine 5, Inzoi offre un niveau de réalisme étonnant, bien qu'il nécessite un matériel important pour découvrir pleinement son monde immersif. Les développeurs ont dévoilé les exigences du système final, qui sont divisées en quatre niveaux en fonction de la qualité graphique souhaitée.

Comme prévu avec les jeux alimentés par Unreal Engine 5, Inzoi établit des normes matérielles élevées. Pour ceux qui optent pour les paramètres les plus bas, un NVIDIA GEFORCE RTX 2060 ou AMD Radeon RX 5600 XT, ainsi que 12 Go de RAM, est nécessaire. À l'autre extrémité du spectre, les joueurs visant des paramètres ultra auront besoin d'un NVIDIA GEFORCE RTX 4080 ou AMD Radeon RX 7900 XTX, couplé à 32 Go de RAM. Les besoins de stockage varient de 40 Go pour les réglages minimaux à 75 Go pour la qualité graphique la plus élevée.

Exigences du système pour Inzoi le simulateur de vie NextGen Image: playinzoi.com

Minimum (bas, 1080p, 30 ips):

  • OS: Windows 10 (64 bits)
  • Processeur: Intel Core i5-8600 / AMD Ryzen 5 2600
  • RAM: 12 Go
  • Carte graphique: Nvidia Geforce RTX 2060 / AMD Radeon RX 5600 XT
  • Stockage: 40 Go d'espace libre (SSD)

Moyen (moyen, 1080p, 60 ips):

  • OS: Windows 10 (64 bits)
  • Processeur: Intel Core i5-9600K / AMD Ryzen 5 3600
  • RAM: 16 Go
  • Carte graphique: Nvidia Geforce RTX 3060 / AMD Radeon RX 6700 XT
  • Stockage: 50 Go d'espace libre (SSD)

Recommandé (haut, 1440p, 60 ips):

  • OS: Windows 11 (64 bits)
  • Processeur: Intel Core i7-10700K / AMD Ryzen 7 5800X
  • RAM: 32 Go
  • Carte graphique: NVIDIA GEFORCE RTX 4070 / AMD RADEON RX 7900 XT
  • Stockage: 60 Go d'espace libre (SSD)

Ultra (Ultra, 4K, 60 ips):

  • OS: Windows 11 (64 bits)
  • Processeur: Intel Core i9-12900K / AMD Ryzen 9 7900X
  • RAM: 32 Go
  • Carte graphique: NVIDIA GEFORCE RTX 4080 / AMD RADEON RX 7900 XTX
  • Stockage: 75 Go d'espace libre (SSD)
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.