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Intergalactic : les compositeurs du prophète hérétique décrochent un Golden Globe

Auteur:Kristen Mise à jour:Jan 09,2025

Intergalactic : les compositeurs du prophète hérétique décrochent un Golden Globe

Trent Reznor et Atticus Ross de Nine Inch Nails, les compositeurs derrière le prochain titre de Naughty Dog Intergalactic: The Heretic Prophet, ont ajouté une autre distinction à leur impressionnante liste de réalisations : un Golden Globe du meilleur original Score. Cette victoire célèbre leur travail sur le film Challengers de Luca Guadagnino.

La récente bande-annonce Intergalactic présentait un aperçu de leur partition, ainsi que des morceaux sous licence présentés dans le jeu. Reznor et Ross sont réputés pour leur collaboration approfondie, s'étalant sur des décennies et englobant Nine Inch Nails, de nombreuses musiques de films primées (dont des Oscars pour The Social Network et Soul), des Grammys, un Emmy et un BAFTA. Le travail précédent de Reznor sur la bande originale du jeu comprend Quake (1996) et la chanson titre principale de Call of Duty : Black Ops 2.

En acceptant le Golden Globe des présentateurs Elton John et Brandi Carlile, Ross a décrit le score des Challengers comme "jamais... un choix sûr, mais il a toujours semblé être le bon". La partition électronique contemporaine, influencée par les clubs, complète parfaitement l'athlétisme et la sensualité avant-gardistes du film. Compte tenu de leur apogée créative actuelle, la bande originale d'Intergalactic est sur le point de se démarquer.

La victoire du Golden Globe alimente l'anticipation pour Intergalactic

L'association improbable des origines du rock industriel de Nine Inch Nails avec les mondes du jeu et du cinéma contemporains s'est avérée remarquablement réussie. Reznor et Ross ont toujours démontré leur polyvalence musicale, créant des paysages sonores envoûtants pour The Social Network, des pièces éthérées pour Soul et maintenant, le paysage sonore mystérieux pour l'aventure spatiale de Naughty Dog. Avec des indices en ligne suggérant des éléments d'horreur dans Intergalactic, leur choix de partition semble particulièrement approprié.

La victoire aux Golden Globes amplifie encore l'anticipation pour Intergalactic, potentiellement un départ important pour Naughty Dog. Compte tenu de leur palmarès impeccable, la bande originale du jeu promet une expérience auditive exceptionnelle, quel que soit le contenu final du jeu.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.