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Le cœur de Sangor Valley: Découvrir Swartrow, la capitale argentée dans le sang de Dawnwalker

Auteur:Kristen Mise à jour:Mar 16,2025

Niché au plus profond de Sangor Valley, Swartrow, la capitale de Rebel Wolves RPG, The Blood of Dawnwalker , présente un mystère captivant: pourquoi l'humanité choisirait-elle un emplacement aussi isolé? Une récente mise à jour du développeur révèle que la réponse réside dans l'abondance de l'argent dans les montagnes environnantes.

Le cœur de la vallée de Sangor découvrant des armes à bascule de la capitale argentée dans le sang de Dawnwalker

La majestueuse cathédrale et le château de Graifberg, perchés de façon spectaculaire au sommet des falaises dentelées, contrastent fortement avec le cadre éloigné. À des kilomètres de toute autre colonie, l'existence de Swartrow dépend de l'attrait de l'argent. La vallée fredonne avec l'activité constante des mines, leurs entrées se sont dispersées à travers les collines rocheuses, la clang rythmique de Pickax une bande sonore constante à la vie en argente. Cette activité minière incessante alimente l'existence de la ville.

Graifberg Castle, en bonne place dans la bande-annonce de janvier 2025, semble occuper un rôle important dans le récit du jeu. La mise à jour du développeur met l'accent sur les mines d'argent comme le principal moteur de la population de Swartrow. Curieusement, le folklore local suggère que Silver offre une protection contre les vampires, ce qui en fait non seulement une ressource précieuse mais aussi une arme cruciale dans ce monde des ténèbres.

Alors que Rebel Wolves n'a pas encore annoncé de date de sortie, le sang de Dawnwalker est prévu pour la sortie sur PC, PlayStation 5 et Xbox Series X / S.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.