Maison > Nouvelles > Comment guérir dans les origines des guerriers de la dynastie

Comment guérir dans les origines des guerriers de la dynastie

Auteur:Kristen Mise à jour:Feb 11,2025

Dans Dynasty Warriors: Origins, la gestion de la santé est cruciale, en particulier pour les nouveaux arrivants. Ce guide détaille comment guérir efficacement, en s'appuyant sur divers niveaux de compétence et paramètres de difficulté.

Méthodes de guérison dans les guerriers de la dynastie: origines

La méthode de guérison primaire implique de consommer des petits pains de viande. Ceux-ci sont acquis en détruisant des pots près des bases ennemies et, aux niveaux de difficulté de l'historien et de la direction, sont parfois tombés par des officiers ennemis vaincus. Remarque: Les officiers sur les difficultés des héros et des guerriers ultimes font pas déposer des petits pains de viande.

Pour utiliser un chignon de viande, appuyez sur le D-Pad. Si votre inventaire est plein lors de l'acquisition d'un pain de viande, il est automatiquement consommé (sauf si vous êtes déjà en pleine santé). Initialement, vous pouvez transporter trois petits pains de viande; Cependant, la compétence du "gluton de viande" augmente cette capacité.

Pour la guérison mains libres, activez l'option "Buns de viande automatique" dans le menu de configuration. Cela consomme automatiquement des petits pains à la viande lorsque votre santé tombe en dessous d'un seuil. La guérison manuelle reste possible même avec la guérison automatique activée. Cette fonctionnalité est fortement recommandée, quel que soit votre style de guérison préféré.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.