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Les débuts de God of War Ragnarok Steam suscitent des réactions mitigées

Auteur:Kristen Mise à jour:Jan 20,2025

God of War Ragnarok's Steam Rating Controversy

Le lancement Steam de God of War Ragnarok gâché par le contrecoup des exigences PSN

Les débuts de God of War Ragnarok sur PC sur Steam ont rencontré un accueil mitigé, principalement en raison de l'exigence controversée de Sony d'un compte PlayStation Network (PSN). Ce mandat a déclenché une vague de critiques négatives, impactant le score global des utilisateurs du jeu.

Le jeu, sorti la semaine dernière, détient actuellement une note de 6/10 sur Steam, une baisse importante résultant du bombardement des critiques. De nombreux joueurs ont exprimé leur frustration face à l'intégration forcée du PSN, en particulier compte tenu de la nature solo du jeu.

Fait intéressant, certains utilisateurs ont signalé avoir joué au jeu sans associer un compte PSN, ce qui suggère des incohérences dans la mise en œuvre. Une critique a déclaré : "L'exigence PSN est frustrante, mais j'ai joué sans problème. C'est dommage que les critiques négatives puissent dissuader les autres de découvrir ce jeu incroyable."

Un autre utilisateur a souligné des problèmes techniques liés à l'exigence du PSN, en écrivant : "L'exigence du PSN a gâché l'expérience. Le jeu est resté bloqué sur un écran noir après la connexion, et il a faussement enregistré 1 heure 40 minutes de jeu. Incroyable !"

Malgré les retours négatifs, les critiques positives font l'éloge du scénario et du gameplay du jeu, attribuant les notes négatives uniquement à la décision de Sony. Un joueur a commenté : "Une histoire fantastique, comme prévu. Les critiques négatives concernent presque entièrement l'exigence du PSN. Sony doit résoudre ce problème ; sinon, c'est un port PC de premier plan."

Cette situation reflète la controverse entourant Helldivers 2, où une exigence PSN similaire a provoqué une réaction similaire et un éventuel renversement de la part de Sony. Reste à savoir si Sony réagira de la même manière à la situation de God of War Ragnarok.

God of War Ragnarok's Steam Rating Controversy

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.