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Le réalisateur Flash Andy Muschietti dit qu'il a échoué parce que "beaucoup de gens ne se soucient pas du flash en tant que personnage"

Auteur:Kristen Mise à jour:Feb 27,2025

Le réalisateur Andy Muschietti attribue la défaillance du box-office de son film d'univers étendu de DC, "The Flash", à un manque d'attrait. Dans une interview avec Radio TU, rapportée par Variety, Muschietti a déclaré que le film n'avait pas résonné avec les quatre quadrants du public (hommes de moins de 25 ans, hommes de plus de 25 ans, femmes de moins de 25 ans et femmes de plus de 25 ans), un facteur crucial compte tenu de son budget de 200 millions de dollars. Il a souligné que beaucoup, en particulier le public féminin, manquaient tout simplement d'intérêt pour le personnage Flash.

"Le flash a échoué, entre autres raisons, car elle n'a pas fait appel aux quatre quadrants", a expliqué Muschietti. "Lorsque vous dépensez 200 millions de dollars, Warner Bros. veut que tout le monde, même votre grand-mère, dans les théâtres." Il a en outre expliqué que ce manque d'intérêt généralisé a créé des vents contraires importants pour le succès du film.

taquine DCEU non satisfaite

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Muschietti a reconnu d'autres facteurs contributifs à la sous-performance du film, notamment des critiques critiques négatives, des préoccupations CGI (en particulier la recréation d'acteurs décédés) et sa sortie dans un univers cinématographique effondré. Malgré cela, DC Studios a conservé Muschietti pour diriger "The Brave and the Bold", le film inaugural de Batman dans l'univers DC remanié de James Gunn et Peter Safran.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.