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FINAL FANTASY VII Spécifications PC de renaissance révélées

Auteur:Kristen Mise à jour:Jan 28,2025

FINAL FANTASY VII Spécifications PC de renaissance révélées

Preset Minimum Recommended Ultra

OS

Windows 10 64-bit Windows 11 64-bit Windows 11 64-bit

CPU

AMD Ryzen 5 1400 / Intel Core i3-8100 AMD Ryzen 5 5600 / Ryzen 7 3700X / Intel Core i7-8700 / i5-10400 AMD Ryzen 7 5700X / Intel Core i7-10700

GPU

AMD Radeon RX 6600 / Intel Arc A580 / Nvidia GeForce RTX 2060 AMD Radeon RX 6700 XT / Nvidia GeForce RTX 2070 AMD Radeon RX 7900 XTX / Nvidia GeForce RTX 4080

Memory

16 GB 16 GB 16 GB

Storage

155 GB SSD 155 GB SSD 155 GB SSD
Notes

12GB VRAM recommended for 4K (AMD); ShaderModel 6.6 and DirectX 12 Ultimate required. 16GB VRAM recommended for 4K; ShaderModel 6.6 and DirectX 12 Ultimate required. 16GB VRAM recommended for 4K; ShaderModel 6.6 and DirectX 12 Ultimate required.
Final Fantasy 7 Rebirth PC Les spécifications exigent du matériel haut de gamme pour 4K
Preset Minimum Recommended Ultra
OS Windows 10 64-bit Windows 11 64-bit Windows 11 64-bit
CPU AMD Ryzen 5 1400 / Intel Core i3-8100 AMD Ryzen 5 5600 / Ryzen 7 3700X / Intel Core i7-8700 / i5-10400 AMD Ryzen 7 5700X / Intel Core i7-10700
GPU AMD Radeon RX 6600 / Intel Arc A580 / Nvidia GeForce RTX 2060 AMD Radeon RX 6700 XT / Nvidia GeForce RTX 2070 AMD Radeon RX 7900 XTX / Nvidia GeForce RTX 4080
Memory 16 GB 16 GB 16 GB
Storage 155 GB SSD 155 GB SSD 155 GB SSD
Notes 12GB+ VRAM recommended for 4K (AMD); ShaderModel 6.6 and DirectX 12 Ultimate required. 16GB+ VRAM recommended for 4K; ShaderModel 6.6 and DirectX 12 Ultimate required. 16GB+ VRAM recommended for 4K; ShaderModel 6.6 and DirectX 12 Ultimate required.

Square Enix a publié des spécifications de PC mise à jour pour la renaissance Final Fantasy 7, mettant en évidence le besoin de matériel puissant, en particulier pour la résolution 4K. Deux semaines avant le lancement du PC, les exigences mises à jour mettent l'accent sur une carte graphique haut de gamme avec 12-16 Go de VRAM comme recommandé pour le gameplay 4K.

<🎜> Le jeu tirera parti de DLSS UpScaling, Shaderodel 6.6 et DirectX 12 Ultimate. Cela suit le patch d'amélioration PS5 Pro publié en novembre, optimisant le jeu pour la console améliorée de Sony. Contrairement au remake de Final Fantasy 7, cependant, Rebirth ne recevra aucun DLC, Square Enix se concentrant sur le remake Final Fantasy 7 Part 3. <🎜> <🎜> Alors que les spécifications PC initiales ont été révélées aux Game Awards, Square Enix a clarifié les recommandations de la carte graphique. Un minimum de VRAM 12-16 Go est désormais explicitement recommandé pour la résolution 4K, aux côtés d'un stockage SSD Windows 10 ou 11 à 64 bits, d'un stockage SSD 155 Go et de 16 Go de RAM. Un processeur multi-core comme le Ryzen 5 5600 ou l'équivalent est suggéré. Les exigences GPU comprennent un Nvidia GeForce RTX 2060 ou AMD Radeon RX 6600 (ou modèles ultérieurs), avec des cartes haut de gamme fortement recommandées pour des performances optimales à 4k. <🎜> <🎜> <🎜> Final Fantasy 7 Rebirth Full PC Specs Exigences (6 janvier): <🎜> <🎜> <🎜> <🎜> Le directeur de jeu Naoki Hamaguchi a précédemment mis en évidence l'éclairage, les shaders et les textures améliorés exclusifs au port PC. Bien que l'optimisation du pont de vapeur ait été mentionnée, aucune mise à jour n'a été fournie. Le lancement du PC est imminent, fixé pour le 23 janvier <🎜>
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Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.