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La quête incessante de Final Fantasy Promenitor pour le successeur

Auteur:Kristen Mise à jour:Feb 20,2025

Hironobu Sakaguchi, le créateur de Final Fantasy, dérange les plans de retraite pour développer un nouveau jeu, envisagé comme un successeur spirituel de Final Fantasy VI. Cela suit la sortie réussie de Fantasian Neo Dimension , initialement conçu comme son projet final.

Final Fantasy Creator Can't Stop, Won't Stop; Hopes to Create FF6's Spiritual Successor

Un nouveau chapitre, inspiré par FFVI

Final Fantasy Creator Can't Stop, Won't Stop; Hopes to Create FF6's Spiritual Successor

La décision de Sakaguchi découle de l'expérience positive collaborant avec l'équipe derrière Fantasian . Il vise à créer un jeu qui mélange des éléments familiers avec une nouvelle innovation, décrivant le projet comme «la deuxième partie de ma note d'adieu». Bien que inspiré par Final Fantasy VI, il a confirmé que ce ne sera pas une suite directe ou ne revisitera aucune œuvre précédente.

Mise à jour du développement et spéculation

Final Fantasy Creator Can't Stop, Won't Stop; Hopes to Create FF6's Spiritual Successor

Une interview de Famitsu en 2024 a révélé que le projet était en cours, les scripts terminés un an auparavant. Sakaguchi anticipe environ deux ans de plus jusqu'à une étape importante de développement. La récente marque Mistwalker déposant pour "Fantasian Dark Age" a alimenté les spéculations sur une suite potentielle, bien que cela ne soit pas confirmé. Le nouveau jeu maintiendra probablement le style établi de Sakaguchi de RPG fantastiques.

Réunion avec Square Enix

Final Fantasy Creator Can't Stop, Won't Stop; Hopes to Create FF6's Spiritual Successor

Le partenariat avec Square Enix pour la sortie multi-plateformes de Fantasian Neo Dimension (décembre 2024) a marqué une réunion importante pour Sakaguchi, qui a commencé sa carrière à Square (maintenant Square Enix). Tout en appréciant la collaboration, il maintient sa concentration sur les nouvelles créations plutôt que sur les succès passés. Il se considère comme un «consommateur» plutôt qu'un créateur en ce qui concerne ses œuvres passées, y compris la série Final Fantasy.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.