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Final Fantasy 16 Mods: le directeur demande d'éviter le contenu "inapproprié"

Auteur:Kristen Mise à jour:Jan 26,2025

Final Fantasy 16 Mods Requested to Avoid Being

Le directeur de Final Fantasy XVI, Naoki Yoshida (Yoshi-P), a poliment demandé aux fans d'éviter de créer ou d'installer des mods "offensants ou inappropriés" pour la version PC.

Final Fantasy XVI PC Launch: 17 septembre

Le plaidoyer de Yoshi-P pour le modding respectueux

Final Fantasy 16 Mods Requested to Avoid Being

Dans une récente interview avec PC Gamer, Yoshi-P a abordé le prochain lancement du PC, soulignant le désir de la communauté de modding de maintenir des limites respectueuses. Bien que ouvert aux modifications créatives, il a explicitement découragé la création ou l'utilisation de mods jugés «offensants ou inappropriés». Il a choisi d'éviter de spécifier des exemples pour empêcher les encourager par inadvertance.

Final Fantasy 16 Mods Requested to Avoid Being

l'expérience de Yoshi-P avec les titres de Final Fantasy précédents l'a probablement exposé à une gamme de mods, certains tombant dans les catégories "inappropriées" ou "offensives". La communauté de modding, sur toutes les plates-formes comme NexusMods et Steam, présente une gamme diversifiée de contenu, des améliorations graphiques aux multisegments cosmétiques. Cependant, l'existence de NSFW et d'autres mods potentiellement nocifs nécessite cette demande de modding responsable. Bien qu'il n'ait pas détaillé des exemples spécifiques, l'implication est claire en ce qui concerne les types de modifications qu'il souhaite éviter. Un exemple peut inclure des mods qui remplacent les modèles de caractères par du contenu explicite.

La version PC de Final Fantasy XVI offre des améliorations comme un plafond de fréquence d'images de 240 images par seconde et des technologies de mise à l'échelle avancées. La demande de Yoshi-P vise simplement à assurer une expérience respectueuse et positive pour tous les joueurs.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.