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Fallout Creators prévoit la renaissance de l'ancienne franchise

Auteur:Kristen Mise à jour:Jan 17,2025

Le PDG d'Obsidian Entertainment envisage Shadowrun pour le prochain grand projet

Fallout: New Vegas Devs Want to Work on Obscure SeriesFeargus Urquhart, PDG d'Obsidian Entertainment, a publiquement exprimé son vif intérêt pour le développement d'un jeu basé sur l'IP Shadowrun de Microsoft. Cette révélation fait suite à une interview au cours de laquelle il a été interrogé sur sa franchise Xbox non-Fallout préférée à diriger. Bien qu'actuellement occupé par des projets comme Avowed et The Outer Worlds 2, Urquhart voit clairement le potentiel dans le monde cyberpunk-fantasy de Shadowrun.

L'enthousiasme Shadowrun d'Urquhart

Dans une interview en podcast, Urquhart a déclaré son admiration pour Shadowrun, le qualifiant de « super cool ». Il a révélé avoir demandé une liste d'adresses IP Microsoft après l'acquisition, et malgré le catalogue élargi suite à la fusion d'Activision, Shadowrun est apparu comme son premier choix. Son fandom de longue date est évident : il possède plusieurs éditions du RPG de table original.

L'expertise suite d'Obsidian

Fallout: New Vegas Devs Want to Work on Obscure SeriesLa réputation d'Obsidian repose sur la création de suites convaincantes au sein de franchises établies (Fallout : New Vegas, Star Wars Knights of the Old Republic II). Bien qu'ils aient créé avec succès des adresses IP originales (Alpha Protocol, The Outer Worlds), leur expertise dans l'expansion des mondes existants en fait un candidat sérieux pour un projet Shadowrun. Urquhart lui-même a déjà commenté les avantages de travailler dans des univers RPG établis, citant la possibilité de s'appuyer sur des connaissances et des histoires existantes.

L'avenir de Shadowrun

Fallout: New Vegas Devs Want to Work on Obscure SeriesShadowrun, initialement un RPG sur table de 1989, possède une histoire riche à travers diverses adaptations de jeux vidéo. Alors que Harebrained Schemes a produit plusieurs titres récents, une nouvelle entrée originale est très attendue par les fans. La dernière version majeure, Shadowrun : Hong Kong, remonte à 2015. Une compilation remasterisée de 2022 n'a pas réussi à apaiser le désir de la communauté pour du nouveau contenu. Si Obsidian obtient la licence, un nouveau jeu Shadowrun de ce studio acclamé pourrait revitaliser la franchise.

Les rumeurs sur Switch 2 suggèrent un
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Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.