Maison > Nouvelles > Elden Ring : date de sortie de l'extension 'Shadow of the Erdtree' annoncée

Elden Ring : date de sortie de l'extension 'Shadow of the Erdtree' annoncée

Auteur:Kristen Mise à jour:Jan 26,2025

Le DLC Shadow of the Erdtree d'Elden Ring : une épée à double tranchant de difficulté et d'éloges

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersBien que Shadow of the Erdtree ait été acclamé par la critique, sa réception sur Steam est plus nuancée, révélant un écart entre les éloges et la frustration des joueurs. Beaucoup citent les problèmes de difficulté et de performances comme inconvénients importants.

Vidéo connexe

Elden Ring : L'Ombre de l'Erdtree - Vous n'êtes pas à la hauteur des attentes ?

Shadow of the Erdtree : une confrontation brutale avec la réalité pour les joueurs -------------------------------------------------- -------

Les critiques Steam révèlent une base de joueurs divisée

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersMalgré les éloges de la pré-sortie et un score Metacritic élevé, Elden Ring : Shadow of the Erdtree a été lancé dans une vague de critiques Steam mitigées (21 juin). Bien que le gameplay stimulant ait été salué, de nombreux joueurs ont exprimé leurs inquiétudes concernant les combats excessivement difficiles, le placement douteux des ennemis et les réserves de santé gonflées des boss.

Les problèmes de performance aggravent la difficulté

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersL'intensité des combats était un point de discorde majeur, beaucoup affirmant que la difficulté dépasse celle du jeu de base. Les informations faisant état de placements « précipités » d'ennemis et de barres de santé de boss disproportionnées ont encore alimenté les critiques.

Des problèmes de performances sur les consoles PC et PlayStation ont également affecté la version. Les utilisateurs de PC ont signalé des plantages fréquents, des micro-bégaiements et des limitations de fréquence d'images. Même les systèmes haut de gamme ont eu du mal à maintenir des performances fluides dans les zones densément peuplées, avec des fréquences d'images tombant en dessous de 30 FPS. Des baisses de fréquence d’images similaires lors de moments intenses ont été signalées sur les consoles PlayStation.

Elden Ring Shadow of the Erdtree 'Too Difficult' for PlayersEn date de lundi, les critiques Steam pour Elden Ring : Shadow of the Erdtree affichent une note globale « mitigée », avec 36 % de critiques négatives. Metacritic présente cependant un score utilisateur plus positif de 8,3/10 (« Généralement favorable ») sur la base de 570 notes. Game8 offre une note nettement supérieure de 94/100.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.