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Dragon Age : dévoilement de l'expérience Prime PC

Auteur:Kristen Mise à jour:Jan 17,2025

Dragon Age: The Veilguard PC - Optimal Gaming ExperienceBioWare a détaillé les fonctionnalités PC du prochain Dragon Age : The Veilguard, garantissant une expérience de premier ordre aux joueurs sur cette plateforme. La date de sortie du jeu le 31 octobre a été récemment confirmée par Nvidia.

Dragon Age : The Veilguard - Points forts des fonctionnalités PC

Une récente mise à jour du développeur a révélé une optimisation approfondie du PC. BioWare a investi environ 200 000 heures dans les tests de performances et de compatibilité (40 % du total de ses tests de plate-forme), ainsi que près de 10 000 heures de recherche sur les utilisateurs axées sur les contrôles et l'interface utilisateur.

Le résultat ? Prise en charge native des contrôleurs PS5 DualSense (avec retour haptique), des contrôleurs Xbox et des configurations clavier/souris, avec une commutation transparente entre eux en milieu de partie ou dans les menus. Les raccourcis clavier personnalisables spécifiques à la classe offrent un contrôle personnalisé. La fidélité visuelle est améliorée grâce à la prise en charge des écrans ultra-larges 21:9, à une bascule de rapport d'aspect cinématographique, à un champ de vision (FOV) réglable, à des fréquences d'images non plafonnées, à une prise en charge complète du HDR et au lancer de rayons. L'intégration Steam inclut les sauvegardes dans le cloud, la lecture à distance et la compatibilité Steam Deck.

Spécifications système recommandées

Dragon Age: The Veilguard PC - Recommended Specs

BioWare promet plus de détails sur les fonctionnalités PC supplémentaires, les combats, les compagnons et l'exploration à l'approche du lancement. Pour l'instant, voici les spécifications recommandées pour profiter des performances optimisées du jeu :

Recommended System Requirements
Operating System 64-bit Windows 10/11
Processor Intel Core i9-9900K / AMD Ryzen 7 3700X
Memory 16 GB RAM
Graphics Card NVIDIA RTX 2070 / AMD Radeon RX 5700XT
DirectX Version 12
Storage 100 GB available space (SSD required)
Notes: AMD CPUs on Windows 11 require AGESA V2 1.2.0.7
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.