Maison > Nouvelles > La suite du classique culte "Killer7" vue par le créateur de "Resident Evil"

La suite du classique culte "Killer7" vue par le créateur de "Resident Evil"

Auteur:Kristen Mise à jour:Jan 19,2025

Resident Evil Creator Wants Cult Classic, Killer7, to Get a Sequel By Suda51Le cerveau de Resident Evil, Shinji Mikami, a récemment exprimé son fort désir d'une suite de Killer7 lors d'une présentation mettant en vedette Goichi "Suda51" Suda. Entrons dans les détails de cette discussion passionnante autour du classique culte.

Mikami et Suda font allusion à une suite et un remaster de Killer7

Killer7 : Un nouveau chapitre ou une édition définitive ?

Lors du Grasshopper Direct d'hier, principalement axé sur le prochain remaster de *Shadows of the Damned*, la conversation s'est tournée vers l'avenir. Interrogé sur des projets potentiels, Mikami a révélé que *Killer7* était son favori personnel, ajoutant : "J'adorerais voir Suda faire une suite."

Suda51 a reflété l'enthousiasme de Mikami, suggérant qu'une suite est une possibilité : "Un jour, nous verrons peut-être une suite de Killer7." Il a même lancé de manière ludique des idées de titres comme "Killer11" ou "Killer7: Beyond".

Resident Evil Creator Wants Cult Classic, Killer7, to Get a Sequel By Suda51Le titre d'action-aventure de 2005, Killer7, est un favori culte mêlant horreur, mystère et violence exagérée, signature de Suda51. Après Harman Smith et ses sept personnalités distinctes, chacune dotée de capacités uniques, la version GameCube et PlayStation 2 a gagné un public dévoué, mais une suite est restée insaisissable. Même après le remaster PC de 2018, Suda51 a exprimé son intérêt à revisiter sa vision originale.

"Je préfère faire une édition complète de Killer7", a déclaré Suda51, une idée que Mikami a rejetée en plaisantant comme étant "un peu boiteuse". Cependant, la discussion a révélé que le concept du jeu original incluait des dialogues approfondis pour le personnage de Coyote, potentiellement restaurables dans une édition complète.

La simple suggestion d'une suite ou d'une édition complète a déclenché une vague d'enthousiasme parmi les fans. Bien que rien ne soit confirmé, l'enthousiasme des développeurs a suscité une attente considérable pour l'avenir de Killer7.

Mikami a conclu qu'une édition complète plairait probablement aux fans, ce qui a incité Suda51 à répondre : "Nous devrons décider ce qui vient en premier, Killer7 : Beyond ou l'édition complète."

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.