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Comment obtenir des éclates de tatou dans Minecraft

Auteur:Kristen Mise à jour:Feb 26,2025

L'armadillo, une foule passive introduite dans la mise à jour de 1,20,5 "blindés" de 1,20,5 de Minecraft, habite divers biomes chauds. Ses écailles difficiles sont cruciales pour fabriquer des armures de loup. Voici comment les acquérir:

Acquérir des écrans de l'Armadillo:

Les tatous résident dans des biomes chauds, engendrant en groupes de deux ou trois. S'approcher avec prudence est la clé, car ils se recroquevillent défensivement dans une balle s'ils sont surpris.

Ces biomes sont des principaux terrains de chasse: Badlands, Badlands érodés, savane, plateau de savane, savane balayée par le vent et badlands boisés.

Deux méthodes existent pour obtenir des écailles:

  • Collection passive: Semblable à la collecte d'œufs de poulet, un tatoute un seul écran toutes les 5 à 10 minutes. Cela nécessite de la patience mais pas d'outils.
  • Brussage: La méthode la plus efficace implique une brosse fabriquée. Cet outil supprime doucement un sccupation par utilisation.

Mécanique des pinceaux:

Une brosse, fabriquée à partir d'une plume, d'un lingot de cuivre et d'un bâton (placée verticalement dans la grille d'artisanat), peut être utilisée plusieurs fois avant de se casser.

  • Édition Java: Quatre utilisations par pinceau sans enquête.
  • Edition du substratum: Cinq utilisations par pinceau sans ennuisement.

Les pinceaux endommagés peuvent être réparés à l'aide d'une enclume, préservant les enchantements (non révisément, réparation, malédiction de la disparition) s'ils sont présents.

Le processus:

Approchez lentement les tatouches, évitez de déclencher leur rouleau défensif et utilisez la brosse pour collecter les éclates. Six écailles sont nécessaires pour un costume complet d'armure de loup.

Crafting Image

Une fois que vous avez rassemblé suffisamment de écailles, élaborez l'armure de loup à une table d'artisanat.

Ces méthodes représentent actuellement les seules façons d'obtenir et d'utiliser des éclates de tatou dans Minecraft.

  • Minecraft est disponible maintenant. *
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.