Maison > Nouvelles > Le PDG d'Activision Blizzard a expliqué l'ancien chef de l'EA comme «le pire du jeu»

Le PDG d'Activision Blizzard a expliqué l'ancien chef de l'EA comme «le pire du jeu»

Auteur:Kristen Mise à jour:Feb 24,2025

Bobby Kotick, ancien PDG d'Activision Blizzard, a récemment critiqué son ex-homologue de l'EA, John Riccitiello, le qualifiant de "pire PDG des jeux vidéo" lors d'une apparition au podcast Grit . Tout en reconnaissant la stabilité des affaires supérieure d'EA par rapport à celle d'Activision, Kotick a déclaré qu'il aurait payé pour garder Riccitiello dans le rôle de PDG indéfiniment. Ce n'était pas personnel, a précisé Kotick, mais est né de la peur que Bing Gordon, l'ancien directeur de la création d'EA, puisse succéder à Riccitiello.

Former EA CEO John Riccitiello

L'ancien PDG d'EA John Riccitiello. Photographe: David Paul Morris/Bloomberg via Getty Images.

Le départ de Riccitiello de EA en 2013 a suivi des performances financières décevantes et des licenciements importants. Son mandat, qui a commencé en 2007, comprenait des propositions controversées, telles que la charge des joueurs pour les recharges d'armes à feu sur Battlefield. Il a ensuite dirigé Unity Technologies, partant en 2023 au milieu d'une réaction sur les frais d'installation. Son séjour à Unity l'a également vu s'excuser pour ses remarques désobligeantes sur les développeurs qui se sont opposés aux microtransactions.

Fait intéressant, Kotick a révélé les multiples tentatives d'EA pour acquérir Activision Blizzard. Il a admis que le modèle commercial d'EA était, à bien des égards, plus fort que celui d'Activision.

Ex-Activision Blizzard CEO Bobby Kotick

Ex-activision du PDG de Blizzard Bobby Kotick. Photo de Kevork Djanseze/Getty Images.

Le leadership de Kotick chez Activision Blizzard, bien que financièrement réussi, a également été marqué par la controverse. Les allégations de sexisme, un environnement de travail toxique et une mauvaise gestion des demandes de réclamations d'inconduite graves ont émergé. Alors qu'Activision Blizzard soutient que des revues indépendantes ont constaté que ces réclamations étaient non fondées, un règlement de 54 millions de dollars avait été conclu avec le Département des droits civiques de Californie en décembre 2023. .

L'interview a également vu Kotick critiquer l'adaptation du film Warcraft 2016 d'Universal, l'appelant " l'un des pires films que j'ai jamais vu ".

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.