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Comment un mème de 15 ans a aidé à façonner la conception de la quête de Cyberpunk 2077

Auteur:Kristen Mise à jour:Mar 14,2025

Comment un mème de 15 ans a aidé à façonner la conception de la quête de Cyberpunk 2077

Dans le monde du développement de jeux, l'inspiration peut tirer des sources les plus inattendues. Un membre senior de CD Projekt Red a récemment révélé une muse surprenante derrière la quête de Cyberpunk 2077 : un mème, plus de 15 ans.

Paweł Sasko, directeur de quête, a expliqué son processus inhabituel: "Quand j'écris des scripts ou des textes, je fais bouclez de la musique que je ne comprends pas sur le plan lyrique, ou des pistes avec un rythme fort pour m'aider à entrer dans le« flux ». J'ai écouté «Epic Sax Guy 10h» bien plus que ce que je ne veux pas l'admettre.

Cette révélation, partagée lors d'une récente interview, met en lumière le processus créatif derrière les scénarios immersifs de Cyberpunk 2077 et les missions engageantes. Alors que les détails sur l'influence du mème restent non déclarées, son impact sur l'approche narrative de l'équipe est clair. Le mème, semble-t-il, a fourni de précieuses leçons dans la structure narrative, l'engagement des joueurs et le maintien de l'humour même au milieu des thèmes plus sombres du jeu.

Cette approche non conventionnelle met en évidence l'importance d'une inspiration diversifiée dans la conception de jeux moderne. En incorporant des éléments de la culture Internet, CD Projekt Red a créé une expérience plus relatable et authentique. Cela a contribué de manière significative à la réputation du jeu en tant que RPG révolutionnaire en monde ouvert.

Cette méthode s'aligne parfaitement avec la philosophie de CD Projekt Red: Mélanger la narration de haute qualité avec la technologie de pointe. Leur innovation cohérente, tout en restant fidèle à leurs valeurs fondamentales, crée des jeux qui résonnent profondément. L'utilisation d'un mème oublié depuis longtemps démontre leur volonté de sortir des sentiers battus et d'embrasser de nouvelles perspectives.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.