In the intense world of Roblox *Pressure*, mastering the art of survival against various monsters is crucial for navigating through all rooms successfully. Each monster presents unique challenges, and understanding their behaviors and the specific strategies to evade them is essential for a flawless run. Here's a comprehensive guide to surviving all the monsters in *Pressure*.
This guide covers how to beat all monsters in *Pressure*. From random encounters to Node-specific monsters and those found in particular areas like the DiVine in Oxygen Gardens, I'll detail the specific tactics to employ and the signs to watch for, ensuring you can hide in time. Be mindful of Cleithrophobia, which activates if you hide too long and forces you out, so timing is crucial. Pay close attention to the cues for each monster listed below.
When you notice lights flickering, Pandemonium could be on its way. Avoid rushing into a locker due to Cleithrophobia; instead, stand near one and wait for the roar. Pandemonium will instantly kill anyone in its line of sight who isn't hidden. If it reaches your locker, you'll enter a mini-game where you must keep the cursor centered on a moving target while the monster tries to break in. Survive this, and you'll outlast Pandemonium.
Good People lurk behind Fake Doors in rooms with dead-ends. Entering these doors leads to an instant attack. Here's how to avoid them:
This shark-like monster appears in rooms with ocean views. Avoid looking out the window, as eye contact drains your HP. Simply leave the room without glancing outside to make it despawn.
Dealing with Squiddles is straightforward: turn off your light if you spot them and keep your distance. They appear in dark rooms or those darkened by other monsters. Navigate past them with your light off and a wide berth to survive.
These slimes randomly appear in lockers. Entering an infested locker results in damage and being trapped. Check for purple slime before hiding. If trapped, you'll take continuous damage until you die or are rescued by another player.
Wall Dwellers emerge from walls and chase you for an instant kill if they catch up. Listen for their unique footsteps. Turning around makes them retreat. If they attack a teammate, you can counter-attack them. Bait them out and let another player finish them off. Notably, if a roaming Node like The Angler encounters them, it kills the Wall Dweller, leaving a meat chunk for health regeneration. Meat from player-killed Wall Dwellers is defective and won't heal.
Finding the Redeemer revolver triggers a minigame with the Hanger monster. Mash the E (Interact) button to resist its influence. Succeed, and you shoot the Hanger; fail, and you either shoot yourself or get stabbed repeatedly for 20 damage each hit.
Candlebearers are stunned by light but become enraged if exposed for over three seconds, then they'll chase you. They don't kill instantly, so intermittently flash them to slow their advance. If they reach you, their damage is minimal. Candlebrutes, a tougher variant, are only slowed by light, not stunned. Emergency lights don't affect them, and they're faster. You can shine light on them for up to five seconds before they become enraged.
The Angler and its variants are common in *Pressure*. Flickering lights signal its arrival, prompting you to hide in a locker or submerge your head in water. They only spawn in rooms with lockers. If you miss the cue, you have a brief window before it enters and roars, instantly killing any visible player.
Pinkie behaves similarly to The Angler but without the light flicker warning. A screech signals her approach, and hiding in a locker is your only defense. She'll only appear in rooms with a hiding spot.
Froger mimics The Angler with flickering lights and a screech. Hide in a locker as soon as you notice the signs. Unlike others, Froger will rebound along its path after reaching the end, so be prepared to hide again.
Chainsmoker signals its arrival with flickering lights and the sound of rattling chains. It releases green smoke, which forces players out of lockers. The best time to hide is when your screen starts shaking, avoiding the smoke's effect. Chainsmoker is one of the slower monsters.
Blitz is the fastest of the node monsters, appearing in rooms with hiding spots or after you leave one. Its approach is marked by screeching and a loud roar just before entering. Hide immediately upon hearing the roar to evade this swift monster.
Found only in The Dredge, Bottomfeeder attacks players in water. Use dry surfaces to evade it; it despawns if everyone leaves the water. If caught, you'll enter a mini-game, mashing Q and E or mobile buttons to escape. This drains your health, but success kicks the monster away, giving you time to reach safety.
The DiVine, found in Oxygen Gardens, is passive unless you step on grass, activating them to chase and deal 75 damage. Avoid grass to stay safe. They can combine with other monsters, so if an Eyefestation is present, avoid both grass and eye contact.
This concludes my guide on all the monsters in Roblox *Pressure* and the strategies to survive them. Be sure to check out our *Pressure* codes for free rewards to enhance your gameplay experience.
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