Marvel Rivals Season One: A Comprehensive Update Overview
Season Zero is over, and the highly anticipated Season One of Marvel Rivals has arrived, bringing a wave of fresh content and balance adjustments. Let's delve into the significant updates.
Table of Contents
What's New in Season One?
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This season's theme centers around an undead invasion orchestrated by Dracula! The Fantastic Four have answered the call to arms, with Mister Fantastic and Invisible Woman initially available, with more team members joining the fight as the season progresses.
New Heroes
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New Maps and Mode
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Two new maps set in a ravaged New York City are now available, featuring iconic locations like Grand Central Terminal. A new "Doom Match" mode caters to 8-12 players, with the top 50% emerging victorious after a set number of knockouts.
Battle Pass
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Season One's Battle Pass boasts double the content of Season Zero. With a three-month duration, it offers a more substantial reward track. Eight out of ten skins are premium, with most boasting appealing designs. However, Peni Parker's Blue Tarantula skin, a simple recolor, lacks significant visual updates. The free track still provides Units and Lattice through various challenges.
Celestial Rank
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A new "Celestial" rank, divided into three divisions, has been introduced between "Grandmaster" and "Eternity." While accessibility may be limited initially, it could potentially streamline future ranking progression. A season-end rank reset is in place, with a seven-level drop based on your Season Zero final rank.
Balance Adjustments for Heroes
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Season One introduces several minor balance tweaks to address hero disparities.
Vanguard
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Duelist
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Strategist
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Team-Up
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Team-Up bonuses were adjusted for several heroes, with some receiving nerfs (Hawkeye, Hela) and others receiving buffs (Namor, Rocket Raccoon, Magneto, Storm).
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Season One's balance changes are generally subtle. While some heroes might see increased popularity, the impact of the new heroes on the meta remains to be seen.
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