If you're like me and constantly facing challenges in *Dead Sails*, don't worry—there's a plethora of weapons, boats, and other items designed to make your journey to the next safe zone a bit smoother. That's why I've compiled a comprehensive list of **all items in Dead Sails**, detailing how to obtain and utilize them effectively. Knowing exactly what you're looking for and where to find it can save you precious time and improve your gameplay experience.
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Screenshot by The Escapist
In Dead Sails, hand-to-hand combat won't cut it. To conquer mobs and secure the best loot, you need to be well-armed. The developers have kept the weapon selection manageable, with each item serving a unique purpose. Let's explore the weapons in Dead Sails, their functionality, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Exceptionally effective at close range, perfect for dealing with mobs that rush you at night. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency) | Comes with only 4 bullets per barrel, defying conventional gun design but adding a strategic element. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long-range sniping and decent at mid-range engagements. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle's ammo; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out structures like barns, garages, and houses; watch mobs scatter when you throw one. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or get it by default as a Miner class | Powerful area-of-effect explosive; useful for removing obstacles and dealing massive damage to enemies. |
*Turret* | Available at every Shop Store; cost varies by type | A static machine gun that can be mounted on your boat; requires operation and boasts a high rate of fire. |
This section of the Dead Sails item list might seem short, but it's crucial for survival. While the game's simplicity is appealing, a bit more variety in armor could enhance gameplay. Here's what you can find:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Available for 75 Dabloons at the Shop Store | Reduces damage from enemies, but won't save you from fatal blows. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage taken; pairs well with the chestplate for enhanced protection. |
Screenshot by The Escapist
Boats in Dead Sails are more than just transportation; they act as oversized inventory bags. With a team, you can ferry loot back and forth to sell at a profit. While speed and size don't differ, their unique aesthetics can set you apart:
**Name** | **Where to get it** | **Info** |
*Default* | Your starting boat; no purchase necessary | A reliable choice until you get accustomed to the game. |
*Military* | Available in the starting lobby for 150 Dabloons | Camouflage adds a tactical edge to your appearance. |
*Junk* | Same as above | Embrace the charm of this unique, albeit unconventional, vessel. |
*Modern Boat* | Same as above | A sleek choice for those who prefer a contemporary look without going overboard. |
*Dragon Boat* | Same as above | A whimsical blend of early Mickey Mouse steamship and Viking aesthetics. |
*Rubber Duckie* | Same as above | The ultimate in playful boat design; it's hard to argue with its charm. |
*Viking Boat* | Same as above | Complete with shields, spears, and a dragon carving; it's both functional and stunning. |
*Empress* | Same as above | A stylish pink vessel for those who want to loot in style. |
*Sheep* | Same as above | Every list needs its quirky entry; this one's no exception. |
*Shark Boat* | Same as above | Unfortunately, it doesn't play "Baby Shark" upon embarkation, but it's still a fun choice. |
*Bling Boat* | Same as above | For those who want to feel like a hip-hop star on the water. |
For extra space to accommodate your crew or loot, consider adding a raft to your arsenal.
Screenshot by The Escapist
If you're looking for more room to store zombies, drowned, or valuable loot, rafts are the answer. Here's what you can currently find in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | The basic raft you start with; perfect for simple storage needs. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses as fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits; ideal for quick healing after intense battles. |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items on the spot, reducing dependency on safe zones. |
*Ammo* | 400 Dabloons and 5 wins | Provides immediate access to ammunition, saving you from having to wait for the next safe zone. |
Screenshot by The Escapist
Whether you're playing as a Medic or not, knowing the healing items in Dead Sails can be a game-changer. When the pressure is on, these items can extend your gameplay significantly:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Offers a small health boost of about 20%; best when stacked, but can be a money sink. |
*Shark Oil* | Available for $35 at the General Store | Heals you to 100% health and provides a temporary speed boost; the ultimate healing item. |
*Medkit* | Can be bought for 20 Dabloons | Restores 100% of your HP; offers the best value for money among healing items. |
Screenshot by The Escapist
Even if an item doesn't directly contribute to combat or healing, it can still be incredibly useful. Here's a list of miscellaneous items you might find handy in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Coal* | Available for 3 Dabloons or $20 at the Shop Store | Used to protect your ship and increase fuel until reaching the next safe area. |
*Shovel* | Starter item for the Miner class | Can serve as a makeshift weapon, though less effective than dedicated weapons. |
*Torch* | Costs 3 Dabloons or $10 | Invaluable for visibility during nighttime, helping you spot loot and avoid ambushes. |
*Steel* | Purchasable for 10 Dabloons at the Shop Store | Provides low-grade protection for your ship; not the best value for money. |
*Steel Plate* | Costs 25 Dabloons at the Shop Store | Offers better protective armor for your boat against Zombies and other mobs. |
*Cross* | Costs 40 Dabloons at the Shop Store | Keeps Zombies at bay during nighttime, enhancing safety while scavenging for loot. |
*Lantern* | Available for 3 Dabloons at the Shop Store | Provides light in dark situations and can be used as a makeshift weapon. |
With the introduction of the new Kraken boss and changes to the class system, Dead Sails also features three new items. At the time of writing, these items haven't been obtainable through loot or recipes, but we have some insights into their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and act as a stealthy trap, enhancing tactical gameplay. |
*Wizard Orb Staff* | TBA | Introduces magic to the game, potentially limited to Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Expected to be acquired through a recipe; may have class or other requirements similar to boats. |
Now armed with this comprehensive guide, you're ready to make every mob on both banks of the river fear you. While luck and teamwork are still essential, this knowledge will give you a significant edge. To further enhance your preparation, check out my guide on how to defeat the new Kraken in Dead Sails and show that slimy, overgrown squid who's the real boss.
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