Project KV, a visual novel developed by former Blue Archive creators, has been canceled following significant backlash over its striking resemblance to its predecessor. This article explores the reasons behind the project's abrupt termination.
Dynamis One, a studio established by ex-Blue Archive developers at Nexon Games, announced the cancellation of Project KV on September 9th via Twitter (X). The statement acknowledged the controversy surrounding the game's similarities to Blue Archive, apologized for the resulting disruption, and confirmed the removal of all related online materials. The studio expressed regret to its supporters and pledged to improve future projects to meet fan expectations.
The swift cancellation, just a week after the release of a second promotional video (following an initial teaser on August 18th), surprised many. While the developers faced disappointment, online reaction largely celebrated the decision.
Dynamis One, headed by former Blue Archive lead Park Byeong-Lim, sparked debate upon its founding in April. The subsequent unveiling of Project KV ignited a firestorm. Critics highlighted numerous similarities between the two projects, ranging from aesthetic design and musical style to the core concept: a city populated by weapon-wielding female students under the guidance of a "Master" figure (echoing Blue Archive's "Sensei").
The most contentious point was the inclusion of halo-like adornments above characters' heads, a key visual element in Blue Archive with significant narrative importance. This led to accusations of plagiarism and the nickname "Red Archive," suggesting a derivative work.
While Blue Archive's general producer, Kim Yong-ha, indirectly addressed the controversy by sharing a clarifying fan post emphasizing the lack of official connection between the two projects, the damage was done.
The overwhelmingly negative response ultimately led to Project KV's cancellation. Dynamis One's announcement lacked specific details regarding the decision-making process. While some expressed disappointment over the lost potential, many viewed the cancellation as a justified response to the perceived plagiarism. The future direction of Dynamis One and whether they will learn from this experience remains to be seen.
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