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La coupe du bois et l'empennage atteignent de nouveaux sommets avec l'extension du niveau maximum de RuneScape

Auteur:Kristen Mise à jour:Dec 20,2024

RuneScape étend la coupe de bois et l'empennage au-delà du niveau 99 ! Ce Noël, Jagex propose une mise à jour massive poussant le plafond de compétences à 110, introduisant de nouvelles mécaniques passionnantes et des ajouts aux arbres de compétences.

Pour les joueurs dévoués de RuneScape, l'ancienne limite du niveau 99 appartient au passé. La mise à jour 110 Woodcutting & Fletching, disponible dès maintenant sur toutes les plateformes, ouvre un monde de nouvelles possibilités. La fabrication de feu reçoit également des améliorations, et des arbres magiques éternels stimulants à Eagle's Peak attendent ceux qui possèdent des compétences de niveau 100.

De nouveaux objets comme les nids d'oiseaux enchantés et les consommables améliorent les performances. L'empennage permet désormais de créer des arcs courts et des arbalètes, tandis que l'arc Masterwork de niveau 100 intègre de multiples compétences. Les hachettes augmentables (niveaux 90 et 100) conquièrent même les chênes les plus robustes.

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Au-delà de la routine : Bien que l'aspect « hacher jusqu'à ce que vous tombiez » puisse sembler répétitif à certains, l'attrait durable de RuneScape réside dans son système de compétences étendu. Cette extension au-delà du niveau 99 présente des opportunités passionnantes de progression des compétences et débloque de nouveaux mécanismes de jeu. C'est un ajout important pour ceux qui souhaitent perfectionner davantage leurs capacités.

Vous cherchez plus d'aventures RPG ? Consultez notre liste des 25 meilleurs RPG Android – parfait pour ceux qui souhaitent poursuivre leur aventure de jeu de rôle avant de plonger dans la nouvelle mise à jour de RuneScape !

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.