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Wolves Eye Dawnwalker Qualité dans le sang

Auteur:Kristen Mise à jour:Feb 23,2025

Wolves Eye Dawnwalker Qualité dans le sang

Rebel Wolves, un studio composé d'anciens développeurs de The Witcher 3 et Cyberpunk 2077 , a dévoilé leur nouveau projet ambitieux: Le sang de Dawnwalker . Tout en ne visant pas une expérience AAA à grande échelle, les aspirations de l'équipe sont indéniablement élevées.

Le fondateur de Studio Mateusz Tomaszkiewicz a clarifié leur vision: ils visent à la qualité de Witcher 3 , bien qu'à une échelle plus petite et plus ciblée. Il a déclaré: "Nous voulons une qualité AAA, comme The Witcher 3 - c'est notre héritage. Mais en tant que petit studio sur notre premier projet, nous créons quelque chose de plus compact mais tout aussi poli."

Le temps de jeu prévu est estimé à 30 à 40 heures. Tomaszkiewicz a fait des comparaisons avec le temps de jeu étendu de The Witcher 3 (dépassant souvent 200 à 300 heures), déclarant: "Comparant n'importe quoi à The Witcher 3 ... est fou. Mais la taille est ce qui fait un jeu AAA? du devoir * est AAA sans une campagne massive. Il a en outre rejeté les classifications de l'industrie comme "AAA" et "AAAA" comme étant largement hors de propos.

  • Le sang de Dawnwalker *, un RPG d'action, se concentre sur un demi-vampire avec une date limite de 30 jours et 30 nuits pour sauver ses proches. Malgré la contrainte de temps, les développeurs promettent une expérience rationalisée et engageante. Propulsé par Unreal Engine 5, le jeu est prévu pour la sortie sur PC, PS5 et Xbox Series X/S, avec la date de sortie qui n'a pas encore été annoncée.

Image principale: gry-online.pl

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
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Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
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So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.