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Spark contre Sierra dans PGO Holiday Partie 1 : Choix optimal

Auteur:Kristen Mise à jour:Jan 09,2025
Task Reward
Catch 10 Ice-Type Pokémon 10 Pinap Berries
Take 5 Snapshots 20 Poké Balls
Complete 5 Field Research 500 Stardust
Task Reward
Catch 25 Ice-Type Pokémon 10 Ultra Balls
Power Up Ice-Type Pokémon 10x 1 Golden Razz Berry
Collect MP from 3 Power Spots 100 Max Particles
Task Reward
Catch 10 Fire-Type Pokémon 10 Pinap Berries
Take 5 Snapshots 20 Poké Balls
Complete 5 Field Research 500 Stardust

Complete All Tasks

Shadow Vulpix

2000 XP

Complete All Tasks

Sandygast

3000 XP

2000 Stardust

Complete All TasksPokémon GO Spark
Alolan Vulpix

2000 XP

Dans la recherche de branchement Holiday Part 1 de

Pokémon GO

, les entraîneurs sont confrontés à un choix : aider Spark ou Sierra. Bien que les annonces officielles aient omis des détails sur cette recherche gratuite (disponible du 17 au 22 décembre à 9 h 59, heure locale), la décision dépend des types de Pokémon préférés et des rencontres de récompenses.

Choisir votre voie : Spark ou Sierra ?
Task Reward
Catch 10 Ice-Type Pokémon 10 Pinap Berries
Take 5 Snapshots 20 Poké Balls
Complete 5 Field Research 500 Stardust
Complete All Tasks Alolan Vulpix
2000 XP

La principale différence réside dans le type de Pokémon : Glace (Étincelle) ou Feu (Sierra). Les deux voies offrent des récompenses similaires au-delà de la rencontre initiale.

Défi de type glace de Spark
Task Reward
Catch 25 Ice-Type Pokémon 10 Ultra Balls
Power Up Ice-Type Pokémon 10x 1 Golden Razz Berry
Collect MP from 3 Power Spots 100 Max Particles
Complete All Tasks Sandygast
3000 XP
2000 Stardust

Image via NianticPokémon GO Rocket Leaders

Sélectionner Spark vous dirige vers les Pokémon de type Glace. Terminer la partie 2 récompense une rencontre avec un Vulpix d'Alola.

Partie 2 :

Task Reward
Catch 10 Fire-Type Pokémon 10 Pinap Berries
Take 5 Snapshots 20 Poké Balls
Complete 5 Field Research 500 Stardust
Complete All Tasks Shadow Vulpix
2000 XP
Partie 3 :<🎜><🎜> <🎜> <🎜>La poursuite ardente de Sierra<🎜> <🎜><🎜><🎜>Image via Niantic<🎜><🎜> <🎜>Choisir Sierra concentre vos efforts sur les Pokémon de type Feu, culminant avec une rencontre Shadow Vulpix dans la partie 2.<🎜> <🎜><🎜>Partie 2 :<🎜><🎜> <🎜>
Task Reward
Catch 25 Fire-Type Pokémon 10 Ultra Balls
Power Up Fire-Type Pokémon 10x 1 Golden Razz Berry
Collect MP from 3 Power Spots 100 Max Particles

Complete All Tasks

Sandygast

Task Reward
Catch 25 Fire-Type Pokémon 10 Ultra Balls
Power Up Fire-Type Pokémon 10x 1 Golden Razz Berry
Collect MP from 3 Power Spots 100 Max Particles
Complete All Tasks Sandygast
3000 XP
2000 Stardust
3000 XP

2000 Stardust

Partie 3 :

<🎜>Le Verdict :<🎜><🎜> <🎜>La décision finale dépend de la variante de Goupix souhaitée (Alolan ou Ombre) et du type de Pokémon préféré à attraper pendant l'événement. <🎜>Pokémon GO<🎜> est actuellement disponible.<🎜>
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.