Maison > Nouvelles > Saber Interactive dévoile les détails sur Warhammer 40 000: le mode de siège de Space Marine 2, les dreadnoughts et les plans futurs

Saber Interactive dévoile les détails sur Warhammer 40 000: le mode de siège de Space Marine 2, les dreadnoughts et les plans futurs

Auteur:Kristen Mise à jour:May 25,2025

Les fans de Warhammer 40 000 et Space Marine 2, réjouissent! Le mode siège très attendu, une tournure passionnante sur le mode Horde classique, vient d'être dévoilé. Avec une première remorque teaser, de superbes captures d'écran et des détails préliminaires maintenant disponibles, l'excitation est construite. En tant que fan dévoué, je n'ai pas pu m'empêcher de chercher plus d'informations. J'ai donc contacté Tim Willits, le directeur de la création du développeur Saber Interactive, avec une liste de questions brûlantes. Ses réponses ont fourni des idées fascinantes.

Willits a plongé dans la mécanique du mode Siege, mettant en lumière son fonctionnement. L'une des fonctionnalités remarquables qu'il a confirmées est la possibilité d'appeler un dreadnought pendant le gameplay, ajoutant une couche stratégique aux batailles intenses. De plus, Willits a expliqué la décision de garder Space Marine 2 à un maximum de coopératif à trois joueurs, assurant une expérience de jeu ciblée et intense.

Notre conversation s'est étendue au-delà du mode Siege pour discuter de l'avenir de Space Marine 2. Willits a fait allusion aux plans pour plus de contenu au-delà de la première année, promettant une expérience en évolution et engageante pour les joueurs. Plongez dans l'article complet pour découvrir tout ce que vous devez savoir sur le mode siège de Space Marine 2 et ce qui nous attend pour ce jeu épique.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.