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Les serveurs FFXIV endurent des difficultés importantes

Auteur:Kristen Mise à jour:Jan 24,2025

Les serveurs FFXIV endurent des difficultés importantes

Les serveurs nord-américains de Final Fantasy XIV subissent une panne majeure : panne de courant, pas DDoS

Une panne de serveur importante a touché les quatre centres de données nord-américains de Final Fantasy XIV le 5 janvier, à partir de 20h00, heure de l'Est. Les premiers rapports et comptes de joueurs sur les réseaux sociaux suggèrent que la panne provenait d'une panne de courant locale à Sacramento, en Californie, probablement due à un transformateur grillé. Le service a été rétabli en une heure.

Cet incident contraste avec les attaques persistantes par déni de service distribué (DDoS) qui ont sévi dans le jeu tout au long de l'année 2024. Les attaques DDoS, qui inondent les serveurs de faux trafic, ont provoqué une latence et des déconnexions élevées. Bien que Square Enix ait mis en œuvre des stratégies d'atténuation, ces attaques restent un défi persistant. Les joueurs utilisent souvent des VPN pour contourner ces problèmes.

La panne du 5 janvier semble cependant être un problème d'alimentation localisé. Les utilisateurs de Reddit ont signalé avoir entendu une forte explosion ou un bruit sec à Sacramento, cohérent avec un transformateur grillé, coïncidant avec le temps d'arrêt du serveur. Les centres de données d'Europe, du Japon et de l'Océanie ne sont pas affectés, ce qui conforte la théorie d'un problème localisé.

Square Enix a reconnu la panne via le Lodestone et a confirmé que la situation faisait l'objet d'une enquête. Alors que les centres de données nord-américains reprennent progressivement du service, avec Aether, Crystal et Primal de nouveau en ligne, Dynamis reste hors ligne au moment de la rédaction.

Cet événement récent s'ajoute aux défis permanents auxquels Final Fantasy XIV est confronté, en particulier compte tenu des projets ambitieux pour 2025, y compris la sortie de Final Fantasy XIV Mobile. Les effets à long terme de ces problèmes de serveur récurrents restent à voir.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.