Maison > Nouvelles > Correction facile: une erreur de l'inadéquation de la version résolue pour No Man's Sky

Correction facile: une erreur de l'inadéquation de la version résolue pour No Man's Sky

Auteur:Kristen Mise à jour:Feb 21,2025

Correction facile: une erreur de l'inadéquation de la version résolue pour No Man's Sky

No Man's Sky est une expérience solo fantastique, mais l'aspect multijoueur améliore considérablement le gameplay. Ce guide aborde l'erreur commune de «décalage de version».

Comprendre l'erreur de décalage de la version du ciel de No Man

L'erreur de décalage de version se produit lors de la tentative d'une session multijoueur avec des amis utilisant différentes plates-formes ou des versions de jeu différentes. Par exemple, si le jeu d'un joueur (par exemple, sur Steam) est mis à jour, tandis qu'un autre (par exemple, sur PS5) ne l'est pas, l'erreur apparaîtra. Cela peut également se produire même si les joueurs sont sur la même plate-forme.

Résolution de l'erreur de décalage de la version

La solution est simple: assurez-vous que tous les joueurs ont installé la dernière mise à jour du jeu. Une fois que tout le monde est sur la même version, le multijoueur croisé doit fonctionner correctement.

Cependant, les temps de déploiement de mise à jour varient d'une plateforme à l'autre. Une nouvelle mise à jour peut atteindre certaines plateformes avant d'autres. Même avec la dernière mise à jour de votre plate-forme spécifique, vous pouvez rencontrer l'erreur si une mise à jour plus récente a été publiée mais n'a pas encore atteint votre plate-forme. Dans ce scénario, la patience est la clé; Attendez le déploiement de la mise à jour, puis réessayez la session multijoueur.

Cela conclut le guide de dépannage de l'erreur de décalage de la version dans No Man's Sky. Pour plus de conseils de jeu et d'informations, consultez l'Escapinist.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.