Maison > Nouvelles > Civilisation 7 merveilles: liste approfondie dévoilée

Civilisation 7 merveilles: liste approfondie dévoilée

Auteur:Kristen Mise à jour:Feb 19,2025

Civilisation 7 merveilles: liste approfondie dévoilée

Explorez les merveilles de la civilisation 7: un guide complet

La construction de bâtiments améliore votre civilisation dans Civilization 7 , mais le déverrouillage des merveilles élève considérablement vos progrès. Ce guide détaille chaque merveille disponible dans Civilization 7 , catégorisée par l'ère.

Table des matières

  • L'âge de l'antiquité se demande
  • Exploration Age Wonders
  • Des merveilles modernes
  • La civilisation 7 * organise des merveilles par âge, reflétant les versements précédents. Vous trouverez ci-dessous une liste complète de chaque merveille, ses effets et ses exigences de placement.

Mermelles de l'âge de l'Antiquité

WonderEffectPlacement
Angkor WatIncreased Happiness and Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Functions as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex; 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; additional Culture per Age when receiving Narrative Event rewards.On a Rough tile.
Petra+2 Gold. +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander upon construction; +25% Army experience.On a Grassland tile.

Palais de Weiyang +6 Influence. Sur une carreau de prairie. ### Exploration Age Wonders

WonderEffectsPlacement
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuIncreased Culture upon Cavalry Unit creation (percentage of unit cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Coastal Building construction grants Culture (50% of cost). 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness. Specialists provide +3 Culture during Celebrations; Celebration starts upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production per Resource assigned.On a Desert tile.
White TowerIncreased Happiness based on Unique Traditions in your Government.Adjacent to a City Hall.
Wonder Effets Placement > < tbody> > > borobudur > > +3 bonheur. +2 nourriture et bonheur en quartiers. > > Adjacent à une tuile côtière. > > > > Brihadeeswarar Temple > > +3 Influence. Les bâtiments avec une contiguïté active reçoivent +1 le bonheur adjacencé avec les rivières navigables. > > sur une rivière mineure ou adjacente à une rivière navigable. > > > > El Escorial > > +3 bonheur. 3 emplacements de relique. +1 Limite de règlement. +4 bonheur sur les villes dans les 7 carreaux. > > sur une tuile rugueuse. > > > > Erdene zuu > > Culture accrue lors de la création de l'unité de cavalerie (pourcentage de l'unité coût). > > sur une plaine plate, une toundra plate ou une tuile désertique plate. > > > > interdite Ville > > +2 Culture. +2 Culture et or sur tous les bâtiments de la fortification de cette colonie. > > Adjacent à un district. > > > > hale o keawe > > +2 culture. La construction de la construction côtière accorde la culture (50% du coût). 3 emplacements de relique. > > Adjacent à un carreau côtier, mais pas adjacent à une tume de tundra. > > > > House of Wisdom > > +3 science. Gagne 3 reliques. +2 Science sur de grandes œuvres; 3 grandes ouvrages. > > Adjacent à une tuile urbaine. > > > > Machu pichu > > +4 Gold. Augmentation de la capacité des ressources dans ce règlement. +4 Culture et or sur les tuiles adjacentes. > > sur une tuile de montagne tropicale. > > > > Notre Dame > > +4 bonheur. Les spécialistes fournissent une culture +3 lors des célébrations; La célébration commence à la fin. > > Adjacente à une tuile de rivière et à un district. > > > > Serpent Mount > > +4 Influence. +3 Science et +2 Production à toutes les améliorations uniques. > > sur une tuile de prairie. > > > > shwedagon zedi daw > > +4 science. +2 Science sur les carreaux ruraux avec au moins 1 bonheur. +1 Point d'attribut de caractères génériques. > > Adjacent à un lac. > > > > Tombe de Askia > > +2 or. +2 Capacité de ressources dans ce règlement. +2 or et production par ressource attribué. > > sur une tuile désertique. > > > > tour blanche > > Augmentation du bonheur basé sur des traditions uniques dans votre gouvernement. > > Adjacent à une mairie. > >

merveilles modernes

WonderEffectsPlacement
Brandenburg GateIncreased Production; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold based on Trade Routes with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; City gains Population during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold per City-State where you are Suzerain.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageIncreased Culture in Cities with slotted Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles; +2 Culture and Happiness on Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness on Great Works; increased Happiness in this City; includes Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units (Civilian Units triggering Growth Events); increased Resource Capacity; increased Gold and Production per assigned Resource.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

Cela conclut les merveilles confirmées pour Civilization 7 . Reportez-vous à des ressources supplémentaires pour d'autres conseils de gameplay et des informations de leader.

Les rumeurs sur Switch 2 suggèrent un
Article précédent>

Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
Article suivant>

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.