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Mythe noir: les impressions de Wukong font face à la controverse

Auteur:Kristen Mise à jour:Feb 04,2025

Black Myth: Wukong Early Impressions Are Out Amid Review Guidelines Controversy

Après une attente de quatre ans depuis son annonce en 2020, Mythe noir: Wukong a finalement reçu ses premières critiques! Cet article résume la réception critique et aborde une controverse récente entourant les directives de revue.

Mythe noir: wukong est presque là (PC uniquement, pour l'instant)

Depuis sa première bande-annonce, Mythe noir: Wukong a généré un battage médiatique important. La réponse critique précoce est largement positive, avec un métascore 82 sur métacritique basé sur 54 revues.

Black Myth: Wukong Early Impressions Are Out Amid Review Guidelines Controversy

Les critiques louent le gameplay d'action exceptionnel du jeu, soulignant son système de combat précis et engageant, en particulier ses batailles de boss bien conçues. Les visuels étonnants et les secrets cachés dans son monde richement détaillé reçoivent également des notes élevées. L'adaptation par le jeu du Journey to the West La mythologie est saluée, Gamesradar le décrivant comme "un RPG d'action amusant qui ressemble au dieu moderne des jeux de guerre considérés à travers l'objectif de la mythologie chinoise".

Black Myth: Wukong Early Impressions Are Out Amid Review Guidelines Controversy

Cependant, PCGamesn, entre autres, note les inconvénients potentiels, y compris la conception de niveau inférieur, la difficulté inégale et les problèmes techniques occasionnels. La structure narrative, similaire aux anciens titres de FromSoftware, est également critiquée pour être fragmentée, obligeant les joueurs à rassembler l'histoire grâce à des descriptions d'articles. Surtout, toutes les critiques d'accès anticipé sont basées uniquement sur la version PC; Les performances de la console (spécifiquement sur PS5) restent non révisées.

Lignes directrices de revue controversées en surface

Black Myth: Wukong Early Impressions Are Out Amid Review Guidelines Controversy

Les rapports ont émergé d'un document distribué par l'un des

Mythme noir: les co-éditeurs de Wukong aux streamers et aux critiques, décrivant "Do et Do à ne pas" qui restreignent la discussion de "Violence, nudité, féministe Propagande, fétichisation et autres contenus qui déclenchent un discours négatif. " Cela a suscité un débat considérable, certains critiquant les directives comme trop restrictives tandis que d'autres ne se soucient pas.

Malgré cette controverse, l'anticipation du jeu reste élevée. Les statistiques Steam le montrent à la fois comme le jeu le plus vendu et le plus de souhaits avant la sortie. Bien que le manque d'examens de console soulève certaines questions,

Mythme noir: Wukong est prêt pour un lancement significatif.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.