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Baldur's Gate 3 News

Auteur:Kristen Mise à jour:Feb 26,2025

Baldur's Gate 3 News

Baldur’s Gate 3: une chronologie des mises à jour et des jalons

Cette chronologie raconte les événements importants entourant le développement et la libération de Baldur’s Gate 3, de son annonce initiale aux mises à jour récentes et aux plans futurs.

2019:

  • 6 juin: Larian Studios dévoile Baldur’s Gate 3 à Google Stadia Connect, marquant la continuation de l'emblématique série Bioware. Lire la suite

2020:

  • 6 octobre: ​​ Baldur’s Gate 3 entre un accès anticipé sur Steam, GOG et Google Stadia, avec le premier acte, un protagoniste personnalisable et cinq personnages d'origine. Lire la suite

2023:

  • 3 août: La version complète de Baldur’s Gate 3 sur PC via Steam et GOG se réunis avec des numéros de joueur généralisés et record. Lire la suite
  • 16 août: Baldur’s Gate 3 Tops PSN Précommande des graphiques, générant une immense anticipation pour sa version PS5. Lire la suite

2024:

  • 23 mars: Le PDG de Larian Studios Swen Vincke annonce le départ du studio de l'IP Dungeons & Dragons après Baldur’s Gate 3, assurant un soutien continu pour le jeu. Lire la suite
  • 28 mars: Le réalisateur Swen Vincke discute du rôle de l'IA dans le développement du jeu, mettant en évidence son aide tout en soulignant la nature irremplaçable de la créativité humaine. Lire la suite
  • 5 juillet: Wizards of the Coast révèle que les implémentations innovantes des sorts de Baldur Gate 3 ont influencé la conception de la prochaine édition 2024 de Dungeons & Dragons. Lire la suite
  • 5 juillet: Le patch 8 est annoncé, présentant 12 nouvelles sous-classes, Crossplay et un nouveau mode photo. Lire la suite

2025:

  • 15 janvier: Larian Studios célèbre les 100 millions de téléchargements de mod, présentant le populaire "Mod de" Withers Big Naturals ". Lire la suite
  • 28 janvier: La coopérative à écran partagé pour Xbox Series S est confirmée pour le patch 8. Lire la suite
  • 7 février: Les tests de contrainte approfondis pour le patch 8 commencent, mettant en évidence la portée et l'impact significatifs de la mise à jour. Lire la suite
  • 12 février: Samantha Béart, la voix de Karlach, clarifie son implication future dans les projets CRPG. Lire la suite

(Remarque: placeholder_link représente où les liens vers les articles originaux seraient placés.)

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Les rumeurs sur Switch 2 suggèrent un "été de Switch 2" l'année prochaine

As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.