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Départ de l'Annapurna Game Division, ce qui jette une incertitude sur l'avenir

Auteur:Kristen Mise à jour:Dec 10,2024

Départ de l

Annapurna Interactive fait face à un exode massif et un avenir incertain

L'ensemble de la division jeux vidéo d'Annapurna Pictures, Annapurna Interactive, a démissionné en masse suite à un différend avec Megan Ellison, selon des informations. Cette évolution inattendue laisse en question l'avenir de l'éditeur, connu pour des titres comme Stray et What Remains of Edith Finch.

La démission massive, englobant l'ensemble du personnel, découle de l'échec des négociations entre les salariés et la société mère. Les détails restent rares, mais il semble que l'équipe, sous la direction du président de l'époque, Nathan Gary, ait tenté de faire d'Annapurna Interactive une entité indépendante. Ces efforts ont finalement échoué, entraînant la démission de plus de 20 employés à la suite du départ de Gary.

Une déclaration commune du personnel parti, rapportée par Bloomberg, a confirmé la démission collective, soulignant le caractère difficile de leur décision. Pendant ce temps, Annapurna Pictures, par l'intermédiaire d'Ellison, a rassuré les partenaires sur leur engagement continu dans les projets existants et leur expansion dans le domaine du divertissement interactif. Ellison a souligné l'accent mis sur l'intégration de la narration linéaire et interactive sur divers médias.

Les ramifications de cet exode sont importantes. Les développeurs indépendants qui ont collaboré avec Annapurna Interactive sont désormais confrontés à l'incertitude, luttant pour établir de nouveaux points de contact et confirmer le respect des accords existants. Remedy Entertainment, dont Control 2 a reçu un financement partiel d'Annapurna Interactive, a abordé la situation via Twitter (X), confirmant que son accord est avec Annapurna Pictures et qu'ils auto-éditent Control 2 .

En réponse, Annapurna Interactive a nommé Hector Sanchez, co-fondateur, comme nouveau président. Des sources anonymes citées par Bloomberg indiquent que Sanchez a assuré les partenaires de l'engagement de l'entreprise à honorer les contrats et à remplacer le personnel parti. Cela fait suite à une restructuration des opérations de jeux annoncée précédemment, comprenant le départ de Gary, Deborah Mars et Nathan Vella. L’avenir de l’entreprise reste cependant incertain et l’impact à long terme sur ses partenariats reste à voir.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.