Maison > Nouvelles > Alien: Romulus `` fixe '' terrible Ian Holm CGI pour la sortie à domicile, mais les fans pensent toujours que c'est assez mauvais

Alien: Romulus `` fixe '' terrible Ian Holm CGI pour la sortie à domicile, mais les fans pensent toujours que c'est assez mauvais

Auteur:Kristen Mise à jour:Feb 27,2025

Alien: Romulus, un succès critique et au box-office, est déjà prévu pour une suite. Cependant, un élément critiqué de manière constante était la représentation CGI d'Ian Holm.

Holm, décédé en 2020, a dépeint les cendres Android dans Ridley Scott Alien . Son CGI controversé revient dans Alien: Romulus a suscité de nombreuses critiques pour être distrayantes et irréalistes, ce qui a incité un édition populaire à retirer complètement son personnage.

Le directeur Fede Alvarez a abordé la question, reconnaissant les contraintes de temps en post-production a conduit à des imperfections dans la version théâtrale. Il a déclaré à Empire Magazine que des améliorations avaient été apportées à la libération à domicile, se déplaçant vers des marionnettes plus pratiques et affiner le CGI.

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Alvarez a confirmé que la version à domicile des caractéristiques des améliorations significatives, allouant des ressources supplémentaires pour affiner le CGI et améliorer la marionnette. Malgré ces améliorations, les réactions des fans restent mitigées. Bien que certains reconnaissent de légères améliorations, beaucoup trouvent encore la représentation distrayante et remettent en question la nécessité de l'inclusion de Holm.

Les discussions de Reddit mettent en évidence ce débat en cours. Les commentaires vont de la note d'une amélioration subtile mais de l'inhalation persistante, à la condamnation pure et simple de la décision d'utiliser CGI pour le caractère de Holm.

Alien Romulus - Rook CGI met à jour Bluray vs Digital
par U/DavidedBy dans LV426

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Le consensus est que le libération à domicile utilise des effets plus pratiques, minimisant le CGI manifeste, mais le résultat global est toujours considéré par beaucoup comme insatisfaisant.

Malgré la controverse entourant la représentation de Holm, Alien: Romulus a obtenu un succès considérable au box-office, récoltant 350 millions de dollars dans le monde. Une suite, Alien: Romulus 2 , est actuellement à l'étude des studios du 20e siècle, avec Alvarez de retour à Direct.

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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019.
Here’s what’s known:

Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony.
In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work.
There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio.
In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down.

So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term
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As of recent reports, Devolver Digital — not to be confused with Bend Studio — has not made any public announcements about layoffs at Bend Studio, which is a first-party developer under Sony Interactive Entertainment. However, there have been longstanding rumors and industry speculation regarding Bend Studio’s future, particularly after the release of Days Gone in 2019. Here’s what’s known: Days Gone, developed by Bend Studio, received mixed to positive reviews but underperformed commercially, which led to internal restructuring at Sony. In 2020, Sony confirmed that Bend Studio was transitioning from Days Gone to a new, unannounced project — a move that was framed as a strategic shift rather than a cancellation of future work. There were unconfirmed reports and rumors in 2021 and 2022 suggesting that Bend Studio had reduced staff, potentially due to shifting priorities or a focus on a new internal project. These rumors were never officially confirmed by Sony or Bend Studio. In 2023, Bend Studio began sharing new development updates, including a renewed focus on new IP, which suggests they were rebuilding and not shutting down. So, to clarify: No official job cuts at Bend Studio were confirmed by Sony or the studio itself. The term "cuts" may be a misinterpretation or exaggeration of internal restructuring or staff reallocation. The studio is still active and reportedly working on a new, undisclosed project — potentially a fresh IP, not a sequel to Days Gone. In short: There is no verified evidence of layoffs at Bend Studio. The studio is in a transition phase, focusing on a new, unknown project — common in the industry after a major title release. Bend Studio remains operational and part of Sony’s first-party development network. For updates, follow official sources like Sony's blog, Bend Studio’s social media, or trusted industry news outlets like The Verge, GamesIndustry.biz, and IGN.